
Includes all sounds from ARMS, COMMON, SHELL, SOUNDS, and TERRAIN
from all builds of Vigilante 8.
Extracted by dedok179.

Preproduction PlayStation Build of Vigilante 8 with minor differences from the final.
Info: redump | hiddenpalace

All 12-character poses recompiled in higher resolution and without faction backgrounds.
By Chassey Blue

Returns the original ‘stunt driver‘ colour scheme for the Strider.
Textures by Knaxul.
Polygon pigment modifications by killzone3363.

Standalone modification of the Pitfall – Beyond the Jungle Vigilante 8 Alpha Demo
Info: demo
By Dedok179

Standalone modification of the “Pitfall – Beyond the Jungle” Vigilante 8 Alpha Demo
Changes:
- Added ability to use ’64 Luxosaucer.
- VRAM Limit workaround in menu.
Info: demo
By Dedok179

Enables in-game text to use the KONG.FNT, usually reserved for error messages.
Requires:
- Redump “Vigilante 8 – 2nd Offense (USA)”.
- PPF-o-matic.
Refer to ReadMe for detailed instructions.

Removes POLICE from Meteor Crater to prevent crashes in Survival.
Requires:
- Vigilante 8 – 2nd Offense (United Kingdom)[RDC].cdi

Replaces Valleyfarms with Super Dreamland 64 in the Location Select, which allows the level to load. Usually in-accessible.
Requires:
- Vigilante 8 – 2nd Offense (United Kingdom)[RDC].cdi